Game guide · TIANNBO
FreeCell: a guide for your next round
Treat this as a chance to practise one rule. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Look at the complete hand before deciding. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. The same rule applies on a phone and on a computer.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Bring this focus to a round
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.
The challenge in front of you
Build four suit foundations from ace to king. Check the relevant controls before continuing. Before making a move, check the cards in view.
A walkthrough of the rules
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Getting comfortable with the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Work at your own pace.
An example before you play
With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.
A common point of confusion
Keep the active rule in mind. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Game-specific help
What is the aim?
Build four suit foundations from ace to king. Look at the complete hand before deciding. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Use another round to revisit a decision.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Use another round to revisit a decision.