Game guide · TIANNBO
Getting started with Forty Thieves Solitaire
Look at the complete hand before deciding. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. Take the next action only when the current step is clear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A small practice goal
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
What counts as success
Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Look at the complete hand before deciding.
Follow these playing steps
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.
One way to understand the rules
A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.
A mistake to avoid
Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Questions about this game
What is the aim?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Work at your own pace. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Begin with the objective. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. The same rule applies on a phone and on a computer.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. Check the relevant controls before continuing.
What completes a round?
Build eight suit foundations from ace to king. Take a moment to read the table. Return to the explanation when a decision is unclear.